branchGarrys Mod/maincancel

6,561 Commits over 2,983 Days - 0.09cph!

bot
10 Years Ago
Windows Build 613
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10 Years Ago
Linux Build 748
10 Years Ago
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10 Years Ago
Windows Build 612
10 Years Ago
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10 Years Ago
LinuxDS Build 723
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10 Years Ago
Windows Build 611
10 Years Ago
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10 Years Ago
LinuxDS Build 722
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10 Years Ago
Windows Build 610
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Attempted Linux build error fix
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10 Years Ago
LinuxDS Build 721
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10 Years Ago
Windows Build 609
10 Years Ago
* Fixed buildcubemaps not writing built cubemaps to the .bsp
10 Years Ago
Bumped steam.inf Patch Version
10 Years Ago
* Fixed player poserparameters being desync on server after a model change
bot
10 Years Ago
Windows Build 608
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10 Years Ago
OSX Build 860
10 Years Ago
Moved GMPublish to the latest version of the Steam API as well
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10 Years Ago
LinuxDS Build 719
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10 Years Ago
Windows Build 607
10 Years Ago
OSX build fix (again)
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10 Years Ago
LinuxDS Build 718
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10 Years Ago
Windows Build 606
10 Years Ago
OSX build fix (hopefully)
10 Years Ago
* GitSync * Fixed OSX Build error * Removed 2 obsolete/no longer user Steamworks API files * Fixed util.KeyValuesToTable incorrectly interpreting keys starting with
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10 Years Ago
Windows Build 605
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10 Years Ago
LinuxDS Build 716
10 Years Ago
* GitSync * Fixed Linux build error * Possible fix for Linux autorefresh
bot
10 Years Ago
Windows Build 604
10 Years Ago
Latest Steam API binaries
10 Years Ago
Moved to latest Steam API
bot
10 Years Ago
LinuxDS Build 711
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10 Years Ago
Windows Build 603
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10 Years Ago
LinuxDS Build 709
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10 Years Ago
VPK Build 597
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10 Years Ago
Linux Build 693
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10 Years Ago
OSX Build 834
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10 Years Ago
Windows Build 602
10 Years Ago
* Moved new ammo functions to "game" library * Fixed some content not being extracted from compressed PAK files * Fixed bullets and traces hitting non solid players * Added "maxcarry" and "flags" to game.AddAmmoType * Added missing TF2 map icons * GitSync
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10 Years Ago
Linux Build 692
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10 Years Ago
LinuxDS Build 707
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10 Years Ago
OSX Build 833
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10 Years Ago
Windows Build 601
10 Years Ago
* Updated Bootil to latest version ( Attempted fix for autorefresh folder locking ) * GitSync * Added GetAmmoName( int id ) * Added GetAmmoID( string name ) * Added GetAmmoMax( int id ) - Returns real maximum value for given ammo type * Added CTakeDamageInfo:GetDamageBonus() * Added CTakeDamageInfo:SetDamageBonus( float bonus ) * Added CTakeDamageInfo:SetReportedPosition( Vector pos ) * Added CTakeDamageInfo:GetDamageCustom() * Added CTakeDamageInfo:SetDamageCustom( float custom ) * Added CRecipientFilter:RemovePAS() * Added CRecipientFilter:GetPlayers()
bot
10 Years Ago
LinuxDS Build 706
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10 Years Ago
Linux Build 691
bot
10 Years Ago
OSX Build 832