branchGarrys Mod/maincancel

6,561 Commits over 2,983 Days - 0.09cph!

bot
8 Years Ago
Automated Linux Build #452
8 Years Ago
Fixed a crash related to rope rendering
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8 Years Ago
Automated Linux DS Build #451
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8 Years Ago
Automated Windows Build #451
8 Years Ago
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8 Years Ago
Automated Linux DS Build #450
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8 Years Ago
Automated Windows Build #450
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8 Years Ago
Automated OSX Build #450
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8 Years Ago
Automated Linux Build #450
8 Years Ago
Player shadows no longer get clipped within the players' render bounds Reverted upstream change that caused inactive weapons' shadows to draw in 3rd person mode
bot
8 Years Ago
Automated Linux DS Build #449
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8 Years Ago
Automated Windows Build #449
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8 Years Ago
Automated OSX Build #449
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8 Years Ago
Automated Linux Build #449
8 Years Ago
render.RedownloadAllLightmaps defaults to old behaviour. Added boolean parameter to apply lighting changes to static props.
bot
8 Years Ago
Automated Linux DS Build #448
bot
8 Years Ago
Automated Windows Build #448
bot
8 Years Ago
Automated OSX Build #448
bot
8 Years Ago
Automated Linux Build #448
8 Years Ago
* Fixed PreCleanupMap not being called on client
bot
8 Years Ago
Automated Linux DS Build #447
bot
8 Years Ago
Automated Windows Build #447
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8 Years Ago
Automated OSX Build #447
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8 Years Ago
Automated Linux Build #447
8 Years Ago
Holding attack whilst opening the weapon selection dialog no longer instantly changes weapon
bot
8 Years Ago
Automated Linux DS Build #446
bot
8 Years Ago
Automated Windows Build #446
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8 Years Ago
Automated OSX Build #446
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8 Years Ago
Automated Linux Build #446
8 Years Ago
Get rid of the unnecessary check for whether the user owns Source SDK Base 2006
bot
8 Years Ago
Automated Linux DS Build #445
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8 Years Ago
Automated Windows Build #445
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8 Years Ago
Automated OSX Build #445
bot
8 Years Ago
Automated Linux Build #445
8 Years Ago
Fix mounting of gamemodes/*/content for gamemodes inside GMAs
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8 Years Ago
Automated Linux DS Build #444
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8 Years Ago
Automated Windows Build #444
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8 Years Ago
Automated OSX Build #444
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8 Years Ago
Automated Linux Build #444
8 Years Ago
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bot
8 Years Ago
Automated Linux DS Build #443
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8 Years Ago
Automated Windows Build #443
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8 Years Ago
Automated OSX Build #443
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8 Years Ago
Automated Linux Build #443
8 Years Ago
* Undone EffectData() resetting its data until we find a way not to break ShellEject effects * Fixed an issue with DComboBox * Fixed an issue preventing addons adding custom spawnlists with spawnmenu.AddPropCategory, even though they really shouldn't be allowed
bot
8 Years Ago
Automated Linux DS Build #442
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8 Years Ago
Automated Windows Build #442
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8 Years Ago
Automated OSX Build #442
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8 Years Ago
Automated Linux Build #442
8 Years Ago
Added missing semicolon in CImage::CloseImage