repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

4 Years Ago
Made the addon selection checkboxes bigger and updated their style to match modern Chromium visuals Also added a bit of space between the clickable addon name and the checkbox
4 Years Ago
Limit sv_loadingurl to http(s) only
4 Years Ago
Added con_filter* cvars to blocked cvar list
4 Years Ago
▇▉▇██ ▅▄▉▄▍█▇
4 Years Ago
Fixed potential crash for playing MP3 files
4 Years Ago
sound.Generate now flushes its cache on level shutdown (And also with snd_restart)
4 Years Ago
Added out of bounds checks for boneIDs in CIKContext::AddDependencies to avoid crashes
4 Years Ago
Remove debug output from one the Problem panel quick fixes
4 Years Ago
Loading a save from main menu now properly sets the player position Disable all active point_viewcontrol entities when loading a save
4 Years Ago
Deleting point_viewcontrol now also disables it instead of putting the player in an invalid state
4 Years Ago
Made sv_location cache the first non empty value and report that in the server browser
4 Years Ago
Made the selected flag filters be per gamemode, not global per server browser tab
4 Years Ago
merge from main
4 Years Ago
cherry pick fixes: derma extended font, voice_fadeouttime being blocked for menu state, Hammer sprinkle tool backslashes, floating .gma addons in addons/whatever/ not loading properly, gamemode list not refreshing on addon (un)mount, addon sub category pagination page list not updating when switching tags
4 Years Ago
Fixed switching tags in main menu > Addons/Dupes/Saves/Demos not updating the pagination page count
4 Years Ago
Fixed applying workshop addons (i.e. (un)mounting them) not refreshing the gamemode list
4 Years Ago
Fixed floating .gma's not loading correctly from addons/whatever/*.gma Also added a console message when floating .gma could not make an absolute path to mount
4 Years Ago
Hammer: Fixed Sprinkle tool not working well after saving and then loading the .vmf when backslashes are used in the model path
4 Years Ago
Allow some voice/snd cvars to be edited from menu state
4 Years Ago
Added 2 new arguments to CanTool - the toolobject and the button used (left/right/reload = 1/2/3)
4 Years Ago
Apply 'extended' to default derma fonts
4 Years Ago
DNumSlider now colors the notches and the DTextEntry text to match the slider label Added DSlider.Set/GetNotchColor Added SKIN.colNumSliderNotch Improved slider notch rendering - ensure all notches have at least 1 pixel between each other, and fixed the last notch not rendering for sliders with a range that isn't a whole number
4 Years Ago
Fixed the first preset group not loading correctly on first map load (??)
4 Years Ago
Fixed Lua errors when trying to gm_load phys_magnets that were map created when saving Use ErrorNoHaltWithStack for numpad.OnDown/OnUp errors when given an invalid key
4 Years Ago
Fixed prop_vehicle_crane crashing the game when it is missing its magnet entity
4 Years Ago
Fixed env_sun glow overlay not working properly with the poster command
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
Updated localization files
4 Years Ago
Minor optimization with the PlayerColor matproxy (Community Contribution) Minor optimization with the PlayerWeaponColor matproxy
4 Years Ago
Fixed spawnicons trying to interact with the container they were created in, instead of the container they are drag'n'dropped onto. Fixes an issue where dragging icons from Browse => addons/games and resizing them would not properly move all other icons
4 Years Ago
Fixed "broken" spawnicons icons being rebuilt every frame Updated the "broken" spawnicon texture to be 512x512
4 Years Ago
merge from main
4 Years Ago
Fixed Motor tool applying torque in "world space", i.e. acting as if the prop it is attached to is never rotated
4 Years Ago
More consistent styling for text boxes in the main menu between operating systems and beta branches
4 Years Ago
Potential workaround for "SV_CreatePacketEntities: GetEntServerClass failed for ent 1." error message and crash when disconnecting from a listen server as a host while it is not empty Fixed all Unreachable servers being filtered out by the default filter settings
4 Years Ago
merge from main
4 Years Ago
Added the ability to filter by country flag to the Server Browser
4 Years Ago
Hopefully improved the performance of the "first click" on the "Start New Game" menu.
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
Making sure some files are identical between github and plastic
4 Years Ago
TTT: Added Japanese translation (Community Contribution)
4 Years Ago
Moved server count higher up and made it smaller Added total gamemode count Fixed changing language not refreshing the main menu text due to recent changes
4 Years Ago
Fixed an issue with automatic gamemode category assignment + more validation to sv_location on client
4 Years Ago
Improved performance of the translation system in the main menu
4 Years Ago
Fixed "Disable Sprays" checkbox not being clickable due to it being covered up the invisible part of the label above it Fixed "Falling back to 4:3 aspect ratio. This should never happen!" appearing in srcds console on startup
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
Updated language files