8,596 Commits over 3,256 Days - 0.11cph!
Do not mount addons UPLOADED or UPDATED with old tools after 25th Jan 2020
▉█▍'▅ ██▅▆▆ █▋▄▊ ▊▆▋▆▆ ▋█▆▋▌▋ ▌▍ ▇▉ ▋▌▇▉▄▊▅ █▆▌▄▄▌
Reapply FCVAR_ARCHIVE to gmod_language
TTT: fix infinite traitor selection loop in case of bad cvar value
TTT: Remove unused exploitable concommand "wepswitch"
Added Entity.GetNWVarTable()
Fix studiomdl.exe DMX support
▍▄▅█▊▊▋▊▆▋▇▇▄▆▇▆█▅▄▍▇▍█ ▌▇▉▍█ ▍▊▉▄▄▅▇ ▆▍▋█▍█▌▆▊▇▆▆▊█ ▋▅ █ ▊▇▆▍▉▇▅▅ ▊▆▊▉ ▆▆▇▌▍▅▆ ▊▋▅▉▉▊
merge the gmpublish changes
Fix "missing file" error with gmpublish.exe
Do not try to download hidden/non existent addons
Do not show "Transferred X bytes in 10 seconds" unless there's a problem
Added timeouts to WorkshopDL that will stop waiting indefinitely for Workshop item info / file to download.
don't invalidate materials that already when CreateMaterial is called (racey)
don't call into NetworkVarNotify when angle NetworkVar hasn't changed
▊▊▆▄ ▉▆▍ █▌▌▊▆▆▅▇▋ ▇▅▇▆▄▇▉▍▉▆::▍█▇▅▊▊▌▊ ▇▌▄▊
Fixed func_tankrocket on HL1 maps firing stationary rockets that do no damage
Fixed being able to control any func_tracktrain (even uncontrollable ones) using Physgun
Fixed a console warning when turning off func_tracktrain controls
re-add JSValue's hashmap type
remove last bit of dependency on c++ abi in html interface
remove bootil dependency from htmlsystem
remove most stl types from htmlsystem interface
remove source lib dependencies from html systems
User friendly error codes for GMPublish.exe
Dupes/Saves/Demos sub sections in main menu show whether -noworkshop is active
Hide Subscribe/Install buttons in main menu with -noworkshop
steamworks.FileInfo's "children" key uses numbers are keys, not strings
Fixed vgui_drawtree crashing
Properly null terminate console output
Set chat limit to 64k characters to avoid lag/freezes with long chat logs
Source Engine language system is no longer forced to English and uses Steam's UI language.
Added -languge to override SE language
move filesystem logic out of html_chromium library
fix up html_chromium useragent strings
Translation support for the following: Spawnicon Editor (partial), Player model selector (full), script error UI thing, spawnicon and spawnlist right click menus, workshop mounting and fetching subs messages
Player model selector now has a filter/search bar
Switched gmpublish.exe to ISteamUGC
Added cam.GetModelMatrix()
Added second argument (optional, defaults to false) to cam.PushModelMatrix which multiplies given matrix with the currently active matrix
Added support for Black Mesa Source's staticproplump_t v11
Translate "Character" shader into "VertexLitGeneric" (new CSGO models, also Insurgency I think?)
Translate "SolidEnergy" into "UnlitGeneric" (Black Mesa Source Xen)
Fixed copying text from TextEntry with new lines cutting off copied text by the amount of new lines