repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

8 Years Ago
Fixed possible Lua error(s) in menu state
8 Years Ago
* Added missing material file for the new Combine Soldier PM skin * FIxed Entity.StartLoopingSound so that it actually starts playing the sounds it creates
8 Years Ago
Added the missing TYPE_PROJECTEDTEXTURE enum
8 Years Ago
Added a callback for steamworks.RequestPlayerInfo that is fired when the info is received
8 Years Ago
Dead player's ragdolls now also inherit the player's color and rendermode, just like they do skins, bodygroups and material override.
8 Years Ago
Game Depot System will no longer try to check if folder of mountable games exist - too unreliable, now uses SteamAPI instead
8 Years Ago
Better support for lower screen resolutions (1152x864 and lower)
8 Years Ago
Added Qucik Tool Search feature to all Tool Tabs in spawnmenu
8 Years Ago
▅▋▉▋▋ ▉▉▆▍▅▉▍▍▋█▅() ▄█▋ ▊▋▍▄▄▊█▉ ▅▇▋ ▌▋▊▋█ ▉▄▄▊▇▇ █▊ █▆▌ ▌█▋▇▉▌▌/▌█▆▊▉▅
8 Years Ago
Added engine.ServerFrameTime
8 Years Ago
Added Combine Shotgunner skin to the Combine Soldier player model
8 Years Ago
Entity.WorldSpaceCenter will no longer silently fail when used on a NULL entity Entity.IsLineOfSightClear will no longer silently fail when given no argument or a NULL entity
8 Years Ago
Fix physgun halo on bouncy ball
8 Years Ago
▊▌▆▆▇ ▋▋▌█▇▇ ▍▉▅ ▄█▋█▊▉
8 Years Ago
▆▋▇▍ ▊▇▅▇ ▌▉▉▆▉▊▅▇
8 Years Ago
▉▋▌▆▌ ▄▅ █▄▌▆▉█▌ ▋▉█▆ ▇▅▅▍▆ ▄▉▌▊▉▌█ ▄▅█ ▆▆▊▅ ▉▅▍▉ ▉▋▋▉▆▉▇▇
8 Years Ago
Updated srcds_run: * Defaulted -game to garrysmod instead of "tf" * Defaulted +map to "gm_contruct" * Added -nodefaultmap * -autoupdate now uses SteamCMD ** -steambin, -steamverify, -steamuser and -steampass removed ** steam_dir and -steamcmd_script
8 Years Ago
Fixed crosshair disappearing when entering a vehicle with SetAllowWeaponsInVehicle set to true Changing value of SetAllowWeaponsInVehicle will now be applied immediately and it is no longer necessary to reenter the vehicle
8 Years Ago
Updated TTT to the latest version
8 Years Ago
▍▍▉'▅ ▇▊ ▅ ▊▄▊▋▋
8 Years Ago
▄█▍▉▆▇ ▄▊▇█▆▇▋ ▄▌▄ ▍▍▉▉▍▅▊ ▉▌▅▋▆ ▍▄ ▊▆▅▅▋█'▇ ▌▍▉▇▌▍▇ ▋▊▊▌▉▊
8 Years Ago
▋▇▍▇▅ ▋▌▆▍▆▋█▊▋▍▅█▄▍▊ ▊▇▌▄▄ ▉▍▆█▉█
8 Years Ago
Updated preset editor to be actually functional
8 Years Ago
Fix gui.OpenURL not opening the main menu when ran from Player.ConCommand
8 Years Ago
Spawnmenu model search will no longer search the "models/" part of every model
8 Years Ago
Merge from /main
8 Years Ago
▊▆▄▄ ▉▅█▅▆▍▋▋▊ █▉ ▌_█▇▅▄▋▍▄▉▌ ▅/ ▍█▇▋▇ ▋▊▋▊▌▉▉▉ ▋▊▅█▊
8 Years Ago
Added extra error messages when FastDL fails on POSIX
8 Years Ago
Windows SRCDS servers can be connected to via SteamP2P when launched with '-p2p' param
8 Years Ago
Warnings for when a font is failed to be created, and when the fallback has failed creating
8 Years Ago
▉█▇ ▊▉▉▋▍▇ ▌█▍▊▍▄▊▇ ▆█ ▉▊▋▄▊▍▉▉▆▅::▌▇▄▅▊▋▇▄█▍█▇ - ▇▄▊▌▋ ▄▇█▍▊▄▋ ▅▄ ▋█▋▋ ▄▍▉▋▉ █▇▌▄▅▋
8 Years Ago
Merge from Prerelease - Updated language files
8 Years Ago
Updated language files
8 Years Ago
Merge from /main
8 Years Ago
▅▉▊▄▄█▄▄▆▇█▅ ▅▇█▊▊▍ ██▆ █▆▋.▄▌█▌▄▌▍, ▄▄█ ▍█▊▉▆▇▊▇▆▌.▋▅▉▉▉█▍▉▄
8 Years Ago
Fixed DListView_ColumnPlain (DListView.SetSortable(false)) having white-on-white styling Implemented DProperties.Clear properly
8 Years Ago
Revert sent_anim changes, dont want to change network protocol just yet
8 Years Ago
▍▌▍▊▋ ▄ █▊▉▅▍ ▆▋▄▋██▉ ▄▆▅▌▅█ ▋▌▆█ ▇▇ ▋▉▋▍▉▄▉▋ ▇▌▍▋ ▄▉▌▅
8 Years Ago
Switched sent_anim to CBaseAnimatingOverlay, allows use of Layer functions on "anim" type SENTs
8 Years Ago
▍█▇▄▊▋▇ ▊▌▌█▋▄▅▅▋/▆▋_▄▄▇▇▉▄▍▅▍
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
▄▆▅█▌ ▄▄▍▄ /▆▄▇▌▋▅▅▍▇▍
8 Years Ago
▉▉▌▋▇▍██ ▆▊▋▄ ▉▆▌▋ ▇▍▍ ▅█ ▋▅▇▋▉▉ ▌▍ ▋▆▋.▇██▍▅█▋
8 Years Ago
Maybe fix stack overflow when launching the game with a joystick connected for Linux builds
8 Years Ago
███▋▌ ▆▌▄▋ & ▅▋▋█