repoMosscancel

2,268 Commits over 274 Days - 0.34cph!

7 Years Ago
Attack speed better indicated. Loot file.
7 Years Ago
More item work.
7 Years Ago
Item stuff.
7 Years Ago
Weapon tooltips are actually useful.
7 Years Ago
Tooltip coding backup. Welp. Item category shit.
7 Years Ago
Item stuff
7 Years Ago
Tool tooltips show DPS.
7 Years Ago
Item tooltips calculate DPS Item tooltips show jewellery stats.
7 Years Ago
Scene stuff
7 Years Ago
Merge from LOD
7 Years Ago
Various
7 Years Ago
Ogre & ogre gear LODs
7 Years Ago
Goblin LODs & tweaks.
7 Years Ago
Spider LODs
7 Years Ago
WIP
7 Years Ago
Various
7 Years Ago
Various
7 Years Ago
File organization Scene stuff
7 Years Ago
Worldmodels.
7 Years Ago
Lewts. Scene. Manifest.
7 Years Ago
Scene stuff
7 Years Ago
Spawns can now define an NPC's max roam range.
7 Years Ago
NPC & scene stuff
7 Years Ago
New NPC class stuff
7 Years Ago
Various
7 Years Ago
queen lair stuff
7 Years Ago
NPC sound improvements.
7 Years Ago
Scene stuff
7 Years Ago
Cleaned 1gb of crap.
7 Years Ago
Prop stuff
7 Years Ago
Add footstep effects to NPCs that lacked them.
7 Years Ago
Moved VampireKnight into Moss.Ai Fixed switch compile errors. Got base folder on validate to update on vampire prefabs. Updated SkinEffects with foot specific callbacks.
7 Years Ago
Knight sounds. Item tweaks.
7 Years Ago
Scene, NPC & loot stuff.
7 Years Ago
Apply block targeting in practice. Apply invinsibility in practice.
7 Years Ago
fixed leash timer on Duke.
7 Years Ago
Better leash behaviour
7 Years Ago
Proper commit this time.
7 Years Ago
Added some debug info to behaviour
7 Years Ago
Duke Prefab fixes Manifest
7 Years Ago
A little NPC corpse gen tweaking
7 Years Ago
First pass on multiple speed states for NPCs.
7 Years Ago
Pre npc conversion backup.
7 Years Ago
Corpse stuff
7 Years Ago
Set Goblin flee time.
7 Years Ago
First pass on flee behaviour.
7 Years Ago
Manifest NPCs
7 Years Ago
Added Deaggro range stat to NPC. When target is outside deaggro range, it's "out of range". When target is outside aggro range but inside the deaggro range, it's in "vision range" When NPC is roaming, if outside max roam range without a target, navigate to spawn.
7 Years Ago
NPC behaviour in Apex now returns to spawn when leash is tight, becomes invinsible for a time and forgets it's enemy target.
7 Years Ago
Added NPC Leash fact and sensing.