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24 Commits over 0 Days - ∞cph!

8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Added some simple changes to the room browser to make it less confusing.
8 Years Ago
Added a `NetConfig` static class to communicate networking settings between scenes, fixed up screen reflection shader properties.
8 Years Ago
Removed the need to specify a server's public address - that wasn't the cause of the connection issue.
8 Years Ago
Trying to fix connecting to the Amazon hosted dedicated server by specifying its address to Lidgren.
8 Years Ago
Added `//:smoothing = <value>` option for fields in protobuf schema definitions, `SnapshotBuffer` smoothing solution seems to work well.
8 Years Ago
Improved player movement, players now collide with cabinets.
8 Years Ago
Fixed screen reflections.
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Added categories to room browser
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Attempting to debug poor snapshot interpolation.
8 Years Ago
Room description text uses best fit to make better use of the space, allowing a max of 4 lines of text
8 Years Ago
Merge branch 'net-lidgren' of arcade
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Some docs for `SnapshotBuffer`.
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Fixed a bug with cabinet frame buffering.
8 Years Ago
Now using `SnapshotBuffer` for cabinet streaming.
8 Years Ago
Implemented `SnapshotBuffer<TSnapshot>`, now used for player updates.
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Removed reference to a non-existent `Facepunch` project.
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
[zombies] added new movement indicator