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24 Commits over 0 Days - ∞cph!

10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Added some simple changes to the room browser to make it less confusing.
10 Years Ago
Added a `NetConfig` static class to communicate networking settings between scenes, fixed up screen reflection shader properties.
10 Years Ago
Removed the need to specify a server's public address - that wasn't the cause of the connection issue.
10 Years Ago
Trying to fix connecting to the Amazon hosted dedicated server by specifying its address to Lidgren.
10 Years Ago
Added `//:smoothing = <value>` option for fields in protobuf schema definitions, `SnapshotBuffer` smoothing solution seems to work well.
10 Years Ago
Improved player movement, players now collide with cabinets.
10 Years Ago
Fixed screen reflections.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Added categories to room browser
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Attempting to debug poor snapshot interpolation.
10 Years Ago
Room description text uses best fit to make better use of the space, allowing a max of 4 lines of text
10 Years Ago
Merge branch 'net-lidgren' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Some docs for `SnapshotBuffer`.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Fixed a bug with cabinet frame buffering.
10 Years Ago
Now using `SnapshotBuffer` for cabinet streaming.
10 Years Ago
Implemented `SnapshotBuffer<TSnapshot>`, now used for player updates.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Removed reference to a non-existent `Facepunch` project.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
[zombies] added new movement indicator