brancharcade/v0.1.5450.19586cancel

23 Commits over 30 Days - 0.03cph!

9 Years Ago
Added `--ignore` and `--nogames` options to the premake script, added `Games/BlockParty/ignore`.
9 Years Ago
BBDK now uses the latest version of `csc.exe` to compile games on WIndows.
9 Years Ago
Fixed unnoticed merge conflict.
9 Years Ago
Merge branch 'deploy' Conflicts: Unity/DevKit/Assets/Standalone.unity
9 Years Ago
renamed Platformer to Block Party
9 Years Ago
[platformer] added dragon block
9 Years Ago
Couple of fixes for the forum embed tutorial.
9 Years Ago
Updated the forum embedding tutorial.
9 Years Ago
API version is now ignored.
9 Years Ago
[platformer] small shake feedback when pressing side of block
9 Years Ago
[platformer] blocks shake a bit when they impact
9 Years Ago
[platformer] block sides can transition between spikes/no spikes
9 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
9 Years Ago
New game package format.
9 Years Ago
[platformer] some block progression, visual tweaks for spikes
9 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
9 Years Ago
Fixed GetPixel(s) vertical coordinates to match the screen space coordinate system.
9 Years Ago
Added `RawImage.GetPixel()` and `RawImage.GetPixels()` methods.
9 Years Ago
Updated game proxy URL to the new domain.
9 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
9 Years Ago
[platformer] block goes to next phase when all sides pressed (doesnt do much yet)
9 Years Ago
Fixed controls page.
9 Years Ago
[platformer] blocks try not to move a direction they cant