brancharcade/v0.1.5450.19586cancel

23 Commits over 30 Days - 0.03cph!

10 Years Ago
Added `--ignore` and `--nogames` options to the premake script, added `Games/BlockParty/ignore`.
10 Years Ago
BBDK now uses the latest version of `csc.exe` to compile games on WIndows.
10 Years Ago
Fixed unnoticed merge conflict.
10 Years Ago
Merge branch 'deploy' Conflicts: Unity/DevKit/Assets/Standalone.unity
10 Years Ago
renamed Platformer to Block Party
10 Years Ago
[platformer] added dragon block
10 Years Ago
Couple of fixes for the forum embed tutorial.
10 Years Ago
Updated the forum embedding tutorial.
10 Years Ago
API version is now ignored.
10 Years Ago
[platformer] small shake feedback when pressing side of block
10 Years Ago
[platformer] blocks shake a bit when they impact
10 Years Ago
[platformer] block sides can transition between spikes/no spikes
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
New game package format.
10 Years Ago
[platformer] some block progression, visual tweaks for spikes
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Fixed GetPixel(s) vertical coordinates to match the screen space coordinate system.
10 Years Ago
Added `RawImage.GetPixel()` and `RawImage.GetPixels()` methods.
10 Years Ago
Updated game proxy URL to the new domain.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[platformer] block goes to next phase when all sides pressed (doesnt do much yet)
10 Years Ago
Fixed controls page.
10 Years Ago
[platformer] blocks try not to move a direction they cant