brancharcade/v0.1.5465.22375cancel

19 Commits over 0 Days - ∞cph!

10 Years Ago
[shooter3d] Added `Cuboid` class.
10 Years Ago
[shooter3d] Some refactoring.
10 Years Ago
[racer] Reduced default traction.
10 Years Ago
[racer] Track is now randomized.
10 Years Ago
[racer] Added ignore file.
10 Years Ago
[racer] Fixed track mitering.
10 Years Ago
Very thick lines drawn with `Graphics.DrawLines` are now clipped correctly.
10 Years Ago
Added `Vector2i.Length`.
10 Years Ago
[racer] Added basic track generation and rendering.
10 Years Ago
Renamed `PaletteBuilder.Add(rgb)` to `PaletteBuilder.Add4(rgb)`, added `PaletteBuilder.Add3(rgb)`.
10 Years Ago
[racer] Finished tweaking car physics for now.
10 Years Ago
[racer] Toned down traction.
10 Years Ago
Some driving physics corrections.
10 Years Ago
Started work on a racing game test.
10 Years Ago
Added `Left`, `Right` and `Back` helper properties to `Vector2i` and `Vector2f`.
10 Years Ago
Added `Palette.Add(rgb)` as a shorthand for `Palette.Add(rgb, rgb, rgb, rgb)`.
10 Years Ago
Added `Vector2f.Rotate(radians)` and `Vector2f.Rotate(axis, radians)`.
10 Years Ago
Fixed SingleGameTest after having accidentally committed something.
10 Years Ago
Fixed the LegacyCabinet prefab after having renamed some MonoBehaviours it used.