16 Commits over 0 Days - ∞cph!
Fixed Diplomacy.Add duplicate key
Various UI and game state cleanup/refactoring
Various UI overlay fade fuckery
Moved entity bounds check to worldManager post spawn routine
InteractionPositions never check if blocked more than once per physics step
Session runs PostStartNew prior to playing cutscene where applicable
Fixed bad GameState checks in ECS
Fixed human_walk animation (frankie please check import settings)
Snow weather tweaks
Branch attachment fixes