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77 Commits over 0 Days - ∞cph!

3 Years Ago
Merge
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3 Years Ago
Fixed tree chopping unlock data
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3 Years Ago
Fixed UnlockDefinitionEditor not properly saving or displaying interactions via id lookup
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3 Years Ago
Merge from main
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3 Years Ago
Made high priority modules actually work
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3 Years Ago
merge from main
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3 Years Ago
3 Years Ago
various debug bits
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3 Years Ago
Common.Interactions module is high prio
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3 Years Ago
Debug drawer label fix
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3 Years Ago
Removed tired emote from lazy effect. Emote priority scoring improvements.
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3 Years Ago
AI modules can be flagged as high priority and will be evaluated before all other modules
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3 Years Ago
branding/icon update because i have my priorities in order debug misc
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3 Years Ago
Added secondary item management module to humans as they kinda need that for tools and stuff. Improved gathering for fire. Temporarily disabled emote AI because it's annoying.
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3 Years Ago
Agent and SmartObject editors Removed BaseEntity.IsUsable (remains on Building)
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3 Years Ago
More editor
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3 Years Ago
Misc editor bits
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3 Years Ago
Merge from main
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3 Years Ago
Misc
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3 Years Ago
AI designer goal copy/cut & paste
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3 Years Ago
fixed null personality in data causing NRE. Building module is back in (but probably needs balancing).
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3 Years Ago
Goals can inherit their score from the parent module Removed obsolete conditions list from AIModuleSettings AI module nodes in the AI designer now display their DSE and enabled toggle
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3 Years Ago
Removed TraitSettingsWrapperDrawer. Added a couple of missing Serializable and AssetMenu attributes. Test data in Twat personality.
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3 Years Ago
People now remember the last entity they looked at and won't look at it again while wandering
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3 Years Ago
Data fixes
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3 Years Ago
Further cleanup of weighted things
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3 Years Ago
Heat map contribution of campfire is 0.5
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3 Years Ago
Heat map max temp 50
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3 Years Ago
Cleanup
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3 Years Ago
TemperatureGrid refuckoring
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3 Years Ago
TemperatureGrid this[] cleanup
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3 Years Ago
New TemperatureSimulator calc, updated insulation values for various pieces of clothing
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3 Years Ago
Various Stats & Senses optimisations DataAsset equality members & operators
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3 Years Ago
Definition.DisplayName lazy getter checks displayname via IsNullOrEmpty
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3 Years Ago
Save
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3 Years Ago
merge from main
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3 Years Ago
merge from main
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3 Years Ago
Saved everything again cause im a fucking melon
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3 Years Ago
validated all the asset ever and saved em
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3 Years Ago
DataAsset.OnValidate name caching, cleanup
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3 Years Ago
Data save
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3 Years Ago
Removed AIModuleSettingsWrapper, various related cleanup Stripped modules from Rhino
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3 Years Ago
Cleaning up asset display name + debug name and formatting usage (also improves editor perf in AI designer and other tools)
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3 Years Ago
Fixed pause overlay flashing up when switching game speed
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3 Years Ago
ImageMasked creates fresh material instance if the ref material shader differs
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3 Years Ago
Disabled pathfinding filtering in DM (testing)
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3 Years Ago
Fixed biome mat objects not being initialized on warmup and causing a pref spike when used on decor objects
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3 Years Ago
Merge from main
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3 Years Ago
fixed random weight fuckeries for getting personality
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3 Years Ago
fixed bad loop
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