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10 Commits over 0 Days - ∞cph!

7 Years Ago
merging ConsoleCommands branch
7 Years Ago
trying out several player building placement logic tweaks: -building rotation is now updated even if the placement is invalid (fixes buildings getting stuck in invalid state/rotation) -building rotation should now be more reliable/steady when moving a building -fixed buildings not updating their valid placement check when rotating
7 Years Ago
finish_build console command can now (mostly) finish building upgrades
7 Years Ago
added new Rally Group command to radial menu
7 Years Ago
teleport_all now directly accesses the selected unit
7 Years Ago
added a "teleport_to_position" command that teleports all units to the location the camera is currently looking at (use with free cam mode)
7 Years Ago
Two new console commands: death_touch - pass true or false to enable death touch mode. When enabled all player controlled humans do 9999 damage teleport_all - teleports all controlled humans to the position of the currently selected human (might expand with more teleporting options)
7 Years Ago
reworked god mode command to set unit health to it's max value any time it's not at that value
7 Years Ago
Added console command: god_mode - pass true or false to enable/disable god mode. God mode stops player controlled units from dying (they can still take damage)
7 Years Ago
Two new console commands: fill_stockpile - fills whatever stockpile is under the mouse cursor with the appropriate item finish_build - finishes the construction process of whatever building is under the mouse cursor