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22 Commits over 0 Days - ∞cph!

8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
- Biome tweaks and ZoneEdtior season display
8 Years Ago
- Fixed broken BiomeSettingsEditor - Refactored Zone+Biome handling to support variable length seasons, much cleaner code - Renamed Season type stored in BiomeSettings to SeasonParameters, Create() provides a runtime Season instance - Removed some unused weather variables in World+Weather
8 Years Ago
Goal editor work
8 Years Ago
Merge from main
8 Years Ago
- Merge from main
8 Years Ago
8 Years Ago
- BehaviourChain makes sure that all created Behaviour instances hold a reference to the BehaviourChainData - HarvestResource Action populates BCD with a list of succesfully harvested items - HarvestResource should make sure harvesting timers don't continue to tick if End is called early - Organised Actions folder a bit
8 Years Ago
WIP berry gathering via Goals
8 Years Ago
Editor crap
8 Years Ago
More tweaks and assets
8 Years Ago
Progress
8 Years Ago
DM now drills down through Goals until it finds a GoalPlan
8 Years Ago
Goals DM WIP
8 Years Ago
More building fixes
8 Years Ago
SmartObject creates interactions properly again
8 Years Ago
Fixing silly things
8 Years Ago
Building construction states are seperate from the primary state
8 Years Ago
Buildings now store a list of interactions flagged by BuildingStates
8 Years Ago
More Interaction and behaviour refactoring
8 Years Ago
WIP BehaviourChain, IBehaviour refactoring