branchbefore/main/multi-dmcancel

36 Commits over 0 Days - ∞cph!

7 Years Ago
Merge from main
7 Years Ago
Tanning rack data fixes
7 Years Ago
Fixed craftingWidget not clearing dicts properly
7 Years Ago
Improved entity physics state persistence, remove some un-used events
7 Years Ago
Added high priority DM asset, assigned Common-Interactions module to use it
7 Years Ago
DecisionMakerDefinition can be flagged as high priority AgentBehaviourSlot.SimTickDecisionMakers evaluates high prority DMs first
7 Years Ago
Save
7 Years Ago
Attempting to fix how decisionMaker manages AgentBehaviourSlot.CurrentGoal assignment
7 Years Ago
Fixed AgentBehaviourSlot.FindBestModule clearing buffers twice
7 Years Ago
Module priorities data, more editor exposure
7 Years Ago
Data
7 Years Ago
AI module node graph priority slider
7 Years Ago
Module priority basics
7 Years Ago
Fixed missing toggle component in crafting widget element
7 Years Ago
Crafting widget fixes
7 Years Ago
Fixed crafting widget key not found error
7 Years Ago
DM overrides the LastDecisionScore for goal, goal plan and module of the GPV we're overriding
7 Years Ago
AI.Config.AIEnabled only affects DM, not behaviour execution
7 Years Ago
Cleaned up Agent.SimTickBehaviourSlots() conditions
7 Years Ago
Actual picking of best DMs instead of random. AI Debugger shows actual names of DMs. Waking Up module to Secondary DM.
7 Years Ago
Agent debug now shows the name of the DM instead of the slot
7 Years Ago
SimTickBehaviourSlots readability
7 Years Ago
Fixed agent not ticking both behaviour slots
7 Years Ago
Fixed Agent not installing all modules properly Fixed AgentBehaviourSlot creating additional DecisionMaker instances that are not bound to the same slot type
7 Years Ago
Debug tools toggle for Unit.Navigation dynamic stopping distance Fixed agent installing module packs before slot initialization
7 Years Ago
Data cleanup
7 Years Ago
Removed AIModuleSettings.IsHighPriority
7 Years Ago
DecisionMakerModule hold a reference to the DecisionMaker that owns them Removed SimTickResult struct from AgentBehaviourSlot
7 Years Ago
Basic AgentBehaviourSlot.SimTick impl
7 Years Ago
Conditions.ProvidesRequiredItem optimisation
7 Years Ago
Removed slot type from AIModuleSettings, now defined by DecisionMakerDefinition
7 Years Ago
Editor bits, removed un-used fields in AgentParameters
7 Years Ago
Fixed dynamicDOF not working in free cam
7 Years Ago
Version++
7 Years Ago
Fixed NRE in PlayerController.MouseOver
7 Years Ago
DM refactor WIP