branchbefore/main/terrain_paintingcancel
9 Commits over 0 Days - ∞cph!
Added the new systems to island-0002 and island-0003
Added terrain painting overlay to terrain and terrain blend shaders
Fixed various edit mode NRE logs
Fixed terrainBlendExt and terrain related shaders to work with new system
Made everything work
Added a bunch of spawn tests to island-0001
Changed TerrainBlendExtension from OnEnable to Start (I'll address this properly later, ignore it for now Diogo)
Made island-0001 the test scene for the new features
First version of terrain painting, water mapping, spawn handling, grass spawning and decor fiddling