397 Commits over 274 Days - 0.06cph!
baked and textured temple stone props max
textured final trees, added new hanging vines
Cowboy - south & south east run anim source
Char11 racket model, textures and ZTL.
Cowboy - north east & north west run anim source
added stone props and bake files
created low poly temple stairs, unwrapped, baked and textured. created high and low poly temple sun and moon icons, baked, textured.
Cowboy - backhand volley stand, body & stretch anim source
Cowboy - Forehand volley stand, body & stretch anims
Cowboy - backhand body & stretch anims source
Angry blendshape tweak. Texture tweaks.
created high poly temple stairs model. re-exported grass. added dylans quickshot fx
Cowboy - forehand stretch & body anims
One last transition style to try out.
Added char11 blog images.
Updates, added BS to Maya scene, texture tweaks.
More loading transitions and a quit screen.
Extra Loading/Menu alpha cutoff transitions to test out.
Char11 assets. Final ZBrush sculpt. WIP BS ZTool. WIP Maya scene and textures.
added dylan's cowboy quickshot effects to dylan_effects folder
Cowboy - serve walks & breathe
added temple level select image
working on stone blocks and stone props for temple court
finished texturing stone floor, added stone floor small lightmap
added DeuceVFX-LifeSteal_3 to dylan folder
removed old stairs roots textures
baked vertex lighting out on stairs roots and textued
finished grash mesh and textured
textured floor stones
Cowboy - Updated select breathe, Added ready anim
Updated Cowboy rig, run north, added serve WIP
painting outer floor texture and adding bits to grass mesh
Fruit Telebox player indicators.
added Dylan's 2DFX to it's own folder in art repository
Options menus mockups, addin' more texture folders.
added new grass skirt to temple court
Cowboy run north loop source
Cowboy selection anim source
added more grass and unwrapped to uv 2
added normal map for court lines, undulated grass outer mesh
Health meter tweak, Transitions folder set-up.
Updated cowboy rig
Added template
Added forehand test anim
Added racket source file & anim
Cowboy rig updates ( new arm setup)
Cowboy rig update ( original ik arm setup, blends reconnected)
created temple outer trees and exported. created temple outer trees diffuse map
Cowboy rig - Skinning & problem areas
baked out tree roots and created tree root textures
Cowboy rig - 1st pass skinning