branchgarrysmod.main/prereleasecancel
67 Commits over 1,216 Days - 0.00cph!
Fixed config.cfg failing to load on game start up
Add missing snow footstep fallbacks
Fixed npc_(template_)maker crashing when spawning non NPC entities
Merge branch 'main' into prerelease
Rollback EffectData:SetHitBox change
Merge branch 'main' into prerelease
Update .gitignore
Disable C4005, error on C4840
Fixed some warnings
Prevent display of concommands in gamemode settings
Do not run OnRequestFullUpdate outside of main thread
Defer gamemode loading until all other components are loaded
Do not use obsolete API for DNS resolution
Fixed an oopsie with srcds gamemode loading
Increase EffectData:SetHitBox net limit to match the particle name limit
Run DNS resolution in a thread
Added VMatrix.__unm (negate operator)
Disable HTTP DNS lookups for now
Merge branch 'main' into prerelease
Fix resolved IP address checks to not trip on non local IPs
Merge branch 'main' into prerelease
Backport crash fix for DMX unserializer
Make ents.GetMapCreatedEntity shared
Don't be an idiot and make it shared properly
FIx skill configs not applying in time for singleplayer
Pull Requests (Community Contributions)
* TTT: make Poltergeist weapon range easier to override
* TTT: fix notification sound cue and make it toggleable
* DListView ignores invisible lines
Fix metropolice crashing when its target is removed during a burst
Steam Voice Settings opens Steam Settings in overlay
Recent steam update removed the old voicesettings option
Apply seamless cubemap hack from VDC
studiomdl.exe larger vtx buffer and safeguards against overflow crashing
Fix a super weird issue affecting rendering
poster support for cl_leveloverview
Fix up ToS/Privacy Policy links
Added voice_recordtofile to blocked concommand list
DNS lookup Global.HTTP URLs before sending them to Steam
Limit cubemap hack to 64x64 cubemaps
Merge branch 'main' into prerelease
Case insensitive search for singleplayer files
static prop support for disableflashlight
Hopefully fixed addons breaking properties system clientside
Fixed a server crash when maxplayers is in server.cfg and the cmdline
Make Combine Gunship aim at player's center so it can actually hit players
Fix Combine APC bullet tracer coming from the wrong attachment
Fix combine APC rockets going over player's head with certain hold types
Added entity translation for npc_apcdriver
Fix my oopsie
Merge branch 'main' into prerelease
Fix base.fgd
Merge branch 'main' into prerelease
Fixed an issue with handling of asset:// URLs
Update Steamworks API to v1.57
Steamworks 1.57 update fixes
Added sv_cheats requirement to some cvars
dumpentityfactories, dump_entity_sizes, vgui_drawfocus, vgui_togglepanel, net_start
Fix language being forced to the Steam language if set to English in game
Make string.ToTable work with numbers again
Merge branch 'main' into prerelease
Fixed auto refresh on effects causing errors
Fixed potential error in base_gmodentity:GetOverlayText
(Community Contribution)
Merge branch 'main' into prerelease
Remove spawnicons that do not belong in the base game
(they are from one of my addons, oops)
Updated language files
Merge branch 'main' into prerelease
Fix eye poser slider going outside of its bounds
Merge branch 'main' into prerelease
Minor changes to internals of Derma_Install_Convar_Functions
DSlider ConVar support, added OnValueChanged( x, y )
Fix race condition in eyeposer when resetting a selected entity
Also use new DSlider features
TTT: Update Ukrainian localization
Simplify string.Interpolate implementation (Community)
Update language files
Merge branch 'main' into prerelease