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826 Commits over 639 Days - 0.05cph!

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Make entity properties more resilient against EyePos issues garrysmod-issues/issues/5462
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Fixed an issue with handling of asset:// URLs Update Steamworks API to v1.57 Steamworks 1.57 update fixes Added sv_cheats requirement to some cvars dumpentityfactories, dump_entity_sizes, vgui_drawfocus, vgui_togglepanel, net_start
1 Year Ago
Fixed LastKnownArea not updating for players Added NavArea:GetSpotEncounters, CNavArea:GetVisibleAreas( bool )
1 Year Ago
Reset render.EnableClipping to false on map shutdown Add safeguards against not popping PushCustomClipPlanes Similarly to how cam.Start functions have that. Also reduced frequency of those overflow messages to once per frame, rather than 1 per missed pop/end function call. Fixed an issue with handling of asset:// URLs
1 Year Ago
SetControlPointOrientation can accept an angle instead of 3 vectors
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Update weapon_medkit.lua Added CreateParticleSystemNoEntity( effect, pos, ang = nil )