reporust_companion_reactcancel

1,488 Commits over 2,011 Days - 0.03cph!

35 Days Ago
Replace @dripsy/gradient with expo-linear-gradient
38 Days Ago
Reduce notification history auto refresh rate Updated protos to handle fields with C# default values being skipped by the Rust server Sync protobuf changes from Rust, fix entities with IDs bigger than 32bit IDs Missed some fields Add radtown and travelling vendor map markers (but rotation isn't sent from the game for some reason) Updated translations Update items Minor dependency updates Merge branch 'master' into release
38 Days Ago
Update to latest node version in actions
38 Days Ago
Upgrade to Expo SDK 52 Map code cleanup + fix map position shifting after pinch zoom... again Note to self: what fixed it this time was skipping the pan clamp bounds calculations when they aren't needed (even though it should have had no side effects!!) Remove InvertedFlatList workaround since the inverted prop is fixed on Android now (and the workaround broke)
38 Days Ago
Minor dependency updates
39 Days Ago
Add radtown and travelling vendor map markers (but rotation isn't sent from the game for some reason) Updated translations Update items
39 Days Ago
Missed some fields
39 Days Ago
Sync protobuf changes from Rust, fix entities with IDs bigger than 32bit IDs
39 Days Ago
Reduce notification history auto refresh rate Updated protos to handle fields with C# default values being skipped by the Rust server
9 Months Ago
Fix shaky pinch zoom Fix map position changing at the end of a pinch zoom Possible fix for crash when removing cameras/devices Few small fixes trying to get the map markers to stop shifting around Maybe fix map markers shifting around? Revert "Maybe fix map markers shifting around?" This reverts commit 07139186a869d2c5118eb4617cca0a10d984efd7. Probably actually fix markers shifting around Merge branch 'master' into release
9 Months Ago
Revert "Maybe fix map markers shifting around?" This reverts commit 07139186a869d2c5118eb4617cca0a10d984efd7. Probably actually fix markers shifting around
9 Months Ago
Maybe fix map markers shifting around?
9 Months Ago
Few small fixes trying to get the map markers to stop shifting around
9 Months Ago
Possible fix for crash when removing cameras/devices
9 Months Ago
Fix shaky pinch zoom Fix map position changing at the end of a pinch zoom
9 Months Ago
Fix crash when tapping on a player marker with multiple players in it Fix two more errors in sentry Merge branch 'master' into release
9 Months Ago
Fix crash when tapping on a player marker with multiple players in it Fix two more errors in sentry
10 Months Ago
Don't show the fallback logo as the server's logo on modals when the server has no logo set Upgrade to Expo SDK 48 Update actions More actions updates Try again Again Increase max heap size while building app Rewrite ToggleSwitch component using modern reanimated Move VendingMachineIcon component to the correct folder Install skia Progress stripping out reanimated v1 map code More, but stuck for now because I can't get Skia to load the map image Github actions tweak Show icon for above ground train tunnel links Upgrade to Expo SDK 49 Write the map image to disk so Skia can render it, but it just crashes and breaks things most of the time Add basic pan and zoom Some progress Pan/zoom mostly working now Got monument map markers working Finish up the rest of the markers Implement following the player Add in the map grid based on the shader from the game (hopefully fixes the grid not matching the game soemtimes too?) Fix pinch gesture not disabling follow player Upgrade to Expo SDK 50 Needed to force webidl-conversions to 7.0.0 to get it working due to 6.1.0 referencing SharedArrayBuffer Map grid fixes Migrate from sentry-expo to @sentry/react-native Upgrade to Expo SDK 51 Fix device list freezing the entity list array etc and breaking things Missed file Update react-class-model Merge branch 'skia-map' Update nodejs for actions Yarn lockfile changes Add apple privacy manifest stuff, version bump Fix push notifications after SDK upgrade? Extra logging to troubleshoot opening notifications More logging Maybe fix tapping on notifications not doing anything when the app is killed Even more logging Update items Items again, this time hosted on our cdn instead of packaged in the app because we blew through expo's file limit Update translations Fix cameras list breaking for the same reason as the devices list Make sure pointer events are disabled on the alpha banner Fix camera edit modal being very broken after upgrades Fix train tunnel icons not showing on the map Bit of optimizations for the map Version bump Use a new push kind to support FCM v1 for android Merge branch 'master' into release
10 Months Ago
Use a new push kind to support FCM v1 for android
10 Months Ago
Version bump
10 Months Ago
Bit of optimizations for the map
10 Months Ago
Fix train tunnel icons not showing on the map
10 Months Ago
Fix camera edit modal being very broken after upgrades
10 Months Ago
Fix cameras list breaking for the same reason as the devices list Make sure pointer events are disabled on the alpha banner
10 Months Ago
Update translations
10 Months Ago
Items again, this time hosted on our cdn instead of packaged in the app because we blew through expo's file limit
10 Months Ago
Update items
10 Months Ago
Even more logging
10 Months Ago
Maybe fix tapping on notifications not doing anything when the app is killed
10 Months Ago
More logging
10 Months Ago
Extra logging to troubleshoot opening notifications
10 Months Ago
Fix push notifications after SDK upgrade?
10 Months Ago
Add apple privacy manifest stuff, version bump
10 Months Ago
Yarn lockfile changes
10 Months Ago
Update nodejs for actions
10 Months Ago
Upgrade to Expo SDK 48 Update actions More actions updates Try again Again Increase max heap size while building app Rewrite ToggleSwitch component using modern reanimated Move VendingMachineIcon component to the correct folder Install skia Progress stripping out reanimated v1 map code More, but stuck for now because I can't get Skia to load the map image Upgrade to Expo SDK 49 Write the map image to disk so Skia can render it, but it just crashes and breaks things most of the time Add basic pan and zoom Some progress Pan/zoom mostly working now Got monument map markers working Finish up the rest of the markers Implement following the player Add in the map grid based on the shader from the game (hopefully fixes the grid not matching the game soemtimes too?) Fix pinch gesture not disabling follow player Upgrade to Expo SDK 50 Needed to force webidl-conversions to 7.0.0 to get it working due to 6.1.0 referencing SharedArrayBuffer Map grid fixes Migrate from sentry-expo to @sentry/react-native Upgrade to Expo SDK 51 Fix device list freezing the entity list array etc and breaking things Missed file Update react-class-model Merge branch 'skia-map'
10 Months Ago
Update react-class-model
10 Months Ago
Missed file
10 Months Ago
Fix device list freezing the entity list array etc and breaking things
10 Months Ago
Upgrade to Expo SDK 51
10 Months Ago
Migrate from sentry-expo to @sentry/react-native
10 Months Ago
Map grid fixes
10 Months Ago
Upgrade to Expo SDK 50 Needed to force webidl-conversions to 7.0.0 to get it working due to 6.1.0 referencing SharedArrayBuffer
10 Months Ago
Fix pinch gesture not disabling follow player
10 Months Ago
Add in the map grid based on the shader from the game (hopefully fixes the grid not matching the game soemtimes too?)
10 Months Ago
Implement following the player
10 Months Ago
Finish up the rest of the markers
10 Months Ago
Got monument map markers working
10 Months Ago
Pan/zoom mostly working now
10 Months Ago
Some progress