branchrust_reboot/main/50cal_animation_improvementscancel

12 Commits over 31 Days - 0.02cph!

15 Days Ago
Ballista and 50cal animation updates
18 Days Ago
Fix the camera animation going off in a random direction and causing a random pop - used jarryds method
18 Days Ago
Dont turn the yaw back to 0 when reloading 50cal - it's not needed
18 Days Ago
main -> 50cal_animation_improvements
19 Days Ago
Fix 'elbow-ness' a little on the front turret
20 Days Ago
New rear turret IK curves
20 Days Ago
Map hand ik to a curve instead of using raw values (just like the parachute) - Good first pass curve on front - Good first pass curve on rear Map distance to turret during reload to a curve. Reduces snapping on the rear turret at the end of animations - Good first pass curve on rear
20 Days Ago
Add some hand blend in at the end of reload animations. Not perfect but substantially better than what it was
20 Days Ago
main -> 50cal_animation_improvements
20 Days Ago
Fix 50cal idle animations being set with ammo or no ammo incorrectly when sitting idle
20 Days Ago
Fix rear turret having incorrect animator time setting
20 Days Ago
Use Jarryds hack to ennsure pt boat turret reload animation doesnt drift from the players reload animation (stupid unity issue)