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11 Commits over 0 Days -
∞cph
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ptrefall
6 Years Ago
rust_reboot
/main/AI_improvements_6
#28661
Fixed C/S compile issues.
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ptrefall
6 Years Ago
rust_reboot
/main/AI_improvements_6
#28660
Updated manifest
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ptrefall
6 Years Ago
rust_reboot
/main/AI_improvements_6
#28659
Merged from main
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ptrefall
6 Years Ago
rust_reboot
/main/AI_improvements_6
#28658
NPCs now supports custom A* waypoint pathing as an alternative to Unity Navmesh.
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ptrefall
6 Years Ago
rust_reboot
/main/AI_improvements_6
#28628
AI work in progress.
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ptrefall
6 Years Ago
rust_reboot
/main/AI_improvements_6
#28617
Merged from main
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ptrefall
6 Years Ago
rust_reboot
/main/AI_improvements_6
#28616
More work in progress on AI.
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ptrefall
6 Years Ago
rust_reboot
/main/AI_improvements_6
#28590
Merged from main
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ptrefall
6 Years Ago
rust_reboot
/main/AI_improvements_6
#28583
AI work in progress.
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ptrefall
6 Years Ago
rust_reboot
/main/AI_improvements_6
#28445
Merged from main
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ptrefall
6 Years Ago
rust_reboot
/main/AI_improvements_6
#28415
Continuing work on AI improvements.
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