branchrust_reboot/main/AttackHeliItemFixcancel

5 Commits over 0 Days - ∞cph!

2 Years Ago
Prepare world item prefabs, updating the physic mat on all of them to the new one. The new physics mat is a specific one for dropped items, so if we want to edit it again, we'll be able to just edit the mat instead of every world item
2 Years Ago
Update hard-coded string ref to the old material
2 Years Ago
Reduced dropped item friction a small amount so they're not so absolutely set on never sliding. Using 0.9/0.95 instead of 1, and using Average instead of Maximum for friction. Bounce settings unchanged.
2 Years Ago
Switched attack heli and minicopter from Continuous Dynamic to Continuous Speculative collision. Seems to behave better with dropped items (which also use speculative)
2 Years Ago
Attack heli collider edit