branchrust_reboot/main/DisableNonMovingItemscancel

12 Commits over 0 Days - ∞cph!

2 Years Ago
- Commit missing constant for the previous commit. - Apply parent velocity to dropped items when they return from being kinematic. Sadly we can't really simulate physics in local space, but this seems to be a good enough workaround to stop them flying off
2 Years Ago
Include Harvestable layer in the stability notification to have it still notify kinematic dropped items (they may want to wake up)
2 Years Ago
Call OnPhysicsNeighbourChanged immediately if the parent is moving fast. Fixes a time delay on the queue causing the event in an old location, sometimes missing objects out
2 Years Ago
Set check freq to 15
2 Years Ago
Compile fix
2 Years Ago
Moved some vars, increased SLEEP_CHECK_FREQUENCY to 20 seconds
2 Years Ago
Remove debug DrawRay
2 Years Ago
Periodic raycast check to reactivate kinematic dropped items if needed
2 Years Ago
Cache sleep check, fix server call
2 Years Ago
Only do the checks while parented
2 Years Ago
A couple of small fixes
2 Years Ago
Reinstate 84733, let's try this again