branchrust_reboot/main/DisableNonMovingItemscancel
12 Commits over 0 Days - ∞cph!
- Commit missing constant for the previous commit.
- Apply parent velocity to dropped items when they return from being kinematic. Sadly we can't really simulate physics in local space, but this seems to be a good enough workaround to stop them flying off
Include Harvestable layer in the stability notification to have it still notify kinematic dropped items (they may want to wake up)
Call OnPhysicsNeighbourChanged immediately if the parent is moving fast. Fixes a time delay on the queue causing the event in an old location, sometimes missing objects out
Moved some vars, increased SLEEP_CHECK_FREQUENCY to 20 seconds
Periodic raycast check to reactivate kinematic dropped items if needed
Cache sleep check, fix server call
Only do the checks while parented
Reinstate
84733, let's try this again