branchrust_reboot/main/DraculaCapecancel

12 Commits over 30 Days - 0.02cph!

1 Year Ago
Update FP.BurstCloth with a bunch of constraint logic changes Re-tweak all materials since the update has different parameters now Fix ghost costume bones being out of order (breaks sibling constraints!)
1 Year Ago
merge from main
1 Year Ago
Added burst cloth constraints to dracula cape
1 Year Ago
skinning tweaks in ghost sheet
1 Year Ago
Increased number of burstcloth bones in ghost costume
1 Year Ago
WIP vertex paint for wind shader
1 Year Ago
Dracula cape lods Dracula cape no longer hides hair Material adjustments
1 Year Ago
Updated skinning Proper burstcloth bone names
1 Year Ago
Added high bone count test
1 Year Ago
merge from ghost_sheet_fixes
1 Year Ago
Initiall burst cloth setup
1 Year Ago
Dracula cape mesh/textures WIP prefab setup