branchrust_reboot/main/HDRP_Art_Backport/terrain_tessellationcancel

4 Commits over 0 Days - ∞cph!

4 Years Ago
Added some sliders to control intensity of each layer.
4 Years Ago
Displacing tessellated vertices based on terrain textures.
4 Years Ago
More tessellation experiments. Fading tess amount based on camera position, some refactoring.
4 Years Ago
Experimenting with converting terrain to use a tessellation shader instead of parallax.