branchrust_reboot/main/HDRP_Art_Backport/wipe_3/Bandit_town_optimizationscancel
6 Commits over 0 Days - ∞cph!
fixed the shadow caster source for the dredge body prefab
LOD distance tweaks to swamp cabins
a few fixes and placement polish
Swamp cabins final models/prefabs
Updated scenes
progress backup - vertex painting
extra cabin material colors
streamlining lighting
lantern on a post now uses its LODs...
Bandit town level optimization first pass
First pass on new cabin models - decluttered set dressing a notch