branchrust_reboot/main/HDRP_Art_Backport/wipe_3/Bandit_town_optimizationscancel

6 Commits over 0 Days - ∞cph!

4 Years Ago
fixed the shadow caster source for the dredge body prefab
4 Years Ago
LOD distance tweaks to swamp cabins a few fixes and placement polish
4 Years Ago
Swamp cabins final models/prefabs Updated scenes
4 Years Ago
progress backup - vertex painting
4 Years Ago
extra cabin material colors streamlining lighting lantern on a post now uses its LODs...
4 Years Ago
Bandit town level optimization first pass First pass on new cabin models - decluttered set dressing a notch