branchrust_reboot/main/HDRP_Art_Backport/wipe_3/Bandit_town_optimizationscancel
                         
                     
             
         
     
    
        
6 Commits over 0 Days - ∞cph!
    
    
        
            
            
            
                
                fixed the shadow caster source for the dredge body prefab
                
                
                
                
             
         
        
            
            
            
                
                LOD distance tweaks to swamp cabins
a few fixes and placement polish
                
                
                
                
             
         
        
            
            
            
                
                Swamp cabins final models/prefabs
Updated scenes
                
                
                
                
             
         
        
            
            
            
                
                progress backup - vertex painting
                
                
                
                
             
         
        
            
            
            
                
                extra cabin material colors
streamlining lighting
lantern on a post now uses its LODs...
                
                
                
                
             
         
        
            
            
            
                
                Bandit town level optimization first pass
First pass on new cabin models - decluttered set dressing a notch