branchrust_reboot/main/HDRP_Art_Backport/wipe_6cancel

13 Commits over 0 Days - ∞cph!

3 Years Ago
shredder logic
3 Years Ago
Added a million recyclers to Bandit camp
3 Years Ago
Slightly increased bounds on all trees to prevent spawning them too close to each other / overall density should remain the same
3 Years Ago
Lowered cluster dither on some tree spawn populations
3 Years Ago
Reduced individual cave count - better even spread of all the different versions
3 Years Ago
FIxed harbor_2 never spawning
3 Years Ago
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3 Years Ago
Smoother terrain blend map for Bandit town Added water culling necessary script but kept them disabled for now as they are not working as intended in swamps
3 Years Ago
Satelite dish loot spawns appropriate to the tier the monument is generated Fixed key card respawning inside desk
3 Years Ago
Fixed loot spawn clipping at warehouse when spawned in t2/t3
3 Years Ago
Made dirt trails more visible in Snow biome - terrain config
3 Years Ago
Network++ Save++
3 Years Ago
merge from wipe5