branchrust_reboot/main/LNY26cancel
61 Commits over 31 Days - 0.08cph!
Fixed Horse Mask world model outlines
Removed one shot from the horse armor store images
Skin viewer takes priority over the image gallery when clicking items in the store/inventory
silly horse mask world mdoel variant outline fix
hooked up store icons to steam items - realised the item prefab can control the ingame icon
hooked up media images to lny26 sitems and also added store-only icons (currently unused because skin asset doesnt have functionality)
merge from LNY26/skinviewer
merge from LNY26/skinviewer
silly horse mask world model prefab setup
HorseMask updated Materials
Fixed lny horsearmour material to be set to cutout for the cloth pieces that needed transparency.
Added worldmodel for the silly horse mask
Ornate horse mask texture size pass, set material to opaque
deleted old placeholder LNY horse armour models
Ornate horse mask material fix
BC pass on horsemask
- high iteration count for more nose strength
- slightly less root motion strength for not turning into a scarf
- more damping a quick nose jiggle resting time
LNY horse burst cloth optimisations
Game object lod burst cloth controller
Burst cloth controller now child of armour, so gets toggled with entity flag
Silly horse texture size pass
Optimised textures sizes for LNY horsearmour
Updated LNY horse armour icon to match other armours
Silly horse mask lod burst cloth controller
silly horse mask player neck lods
LNYHorsearmour WM and WM prefab
Updated LNY horsearmour textures and icon
silly horse mask lods, neck lods still to do
Deleted extra horse mask textures
Added LNY armour LODs to horse ragdoll
Submitting LNY horse armour with new tassels
merge from LNY26/horse_armour_LODs
Physics pass on silly horse mask, added custom neck model so we can hide the head. Added female version because of custom neck model.
Silly Horse Mask Hair, icon update
Adding burst cloth constraints to LNY armour
Adjusting settings for horse armour and adding cloth mat
Added new materials and textures for LNY horsearmour. Updated model material references
rough burst cloth setup, working with the added unity constraints
LNY armour rig setup with temp default Unity constraints
Implemented rigged LNY armor mesh
Adding LNY horse armour fbx
Restored horse siege harness
Removed horse roadsign armor redirect (was set to itself by accident)
Adding burst cloth to horse mask
LNY horse armor is a skin of the road sign horse armor
Cleanup folders