branchrust_reboot/main/Livestock_animals/livestock_nav_avoidancecancel
6 Commits over 0 Days - Infinitycph!
Make avoidance twice as fast, still too slow
Another iteration on avoidance, bad perf but looks good so we'll optimize from there
Better avoidance stop behaviour, don't congo line to the trough, instead fan out
FIx cow eating from trough by telepathy when blocked by other cows
Give cows avoidance, it was especially ugly when they clipped with each other or the player, which happens a lot because there are often loads of cows in a tight space and they move slowly, also make players collide with cows