branchrust_reboot/main/MagnetCraneUpdatescancel

61 Commits over 59 Days - 0.04cph!

4 Years Ago
Removed unused magnet on/off flag
4 Years Ago
Merge Main -> MagnetCraneUpdates
4 Years Ago
Merge Main -> MagnetCraneUpdates
4 Years Ago
Refactored MagnetCrane into a subclass of GroundVehicle, using VehicleEngineController. Plus other refactoring and cleanup. Still WIP.
4 Years Ago
Merge Main -> Snowmobile
4 Years Ago
Minor wording clarity edit
4 Years Ago
Show a magnet crane controls game tip each time a player mounts it.
4 Years Ago
Magnet crane uses 25% less fuel at full throttle if not holding anything. So, Idle: 4/min Full throttle empty: 15/min Full throttle loaded: 20/min Original behaviour, always 20/min.
4 Years Ago
Magnet crane now uses 80% less fuel (20% as much fuel) at idle. Uses existing amount of fuel at full throttle. Should allow more learning the controls without rapidly burning through fuel.
4 Years Ago
Rearranged Magnet Crane code into Base/Client/Server files.
4 Years Ago
Moved MagnetCrane code files to the code area of the project