branchrust_reboot/main/ModuleCarDoubleUpscancel

3 Commits over 0 Days - ∞cph!

2 Years Ago
Add mass from a new module before TrySyncModuleInventory, in case the sync fails and the module is removed, which always removes its mass.
2 Years Ago
- Increased MAX_RENDERERS_PER_LOD from 135 to 255. Can cause an NRE if we go over the limit. - Refactored module entity adding to some extent. The inventory is now more thorough in checking for mismatches between an entity and its associated item. Multiple entities in the same slot will have all but one rejected and destroyed. Code and comments also make more sense for the more recent system where the ModuleContainer items aren't ever saved.
2 Years Ago
Moved the camper prefab position to zero