branchrust_reboot/main/MonumentBlockers_old/MonumentBlockers2cancel

9 Commits over 30 Days - 0.01cph!

6 Days Ago
blast door blocker added
15 Days Ago
Merge from main
15 Days Ago
StagedResourceEntity now supports RendererLOD components as well as MeshLOD Update StagedDestructionEntityInfo to use a GameObjectRef to the source mesh asset rather having to serialize a mesh for each LOD Use the source mesh asset to ascertain which mesh and materials we should apply for each LOD stage Fixes new trolley blocker using the wrong materials when switching destruction stages. Also less faffing around with meshes in the editor than before Update all StagedResourceEntity prefabs so they work as before
15 Days Ago
WIP meshes of other stacked terminal stages - not finished, will resume after hols
15 Days Ago
adding trolley monument blocker
16 Days Ago
Enabled GPU instancing for blocker materials. More work on stacked terminals stage 1
16 Days Ago
stacked terminals blocker WIP
19 Days Ago
Materials and textures for stacked terminals monument blocker (fbx coming soon)
20 Days Ago
Manifest, localization