branchrust_reboot/main/Monument_Boat_Shopcancel
                         
                     
             
         
     
    
        
60 Commits over 31 Days - 0.08cph!
    
    
    
        
            
            
            
                
                HapisIsland Boat villages
                
                
                
                
             
         
        
        
        
            
            
            
                
                added scuba gear and kayak sales to the boat vendor
reduced nobuild zone around boat vendor
                
                
                
                
             
         
        
            
            
            
                
                adjusted boat spawn position
                
                
                
                
             
         
        
            
            
            
                
                removed motorboat/rhib spawns, added rhib to boat vendor
                
                
                
                
             
         
        
            
            
            
                
                Fixing edge case where fishing village would still spawn right next to large cliff
                
                
                
                
             
         
        
            
            
            
                
                Scene2Prefab Fishing villages
                
                
                
                
             
         
        
            
            
            
                
                Extended stairs at fishing villages to account for procmap variation
                
                
                
                
             
         
        
        
            
            
            
                
                Junkyard is allowed to spawn in tier 0
                
                
                
                
             
         
        
        
            
            
            
                
                Painted missing "monument" topology in fishing village prefab scenes (causing many issues, for example ice sheets spawning inside the monument)
Reverted monument transfer mask settings (determines what layers should be copied from the prefab scene into the world, not a spawn filter)
Disabled placement next to large cliffs on fishing villages and harbors
                
                
                
                
             
         
        
            
            
            
                
                removed crate/barrel spawns from fishing village, added additional sentries, no longer spawn in arctic
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                wrapping up the boat shop emblem prefab LOD setup
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed oar collision mesh rotation.
                
                
                
                
             
         
        
            
            
            
                
                Added rope lods to the boat prefab.
                
                
                
                
             
         
        
            
            
            
                
                Updated boatshop emblem prefab and rope mesh to include pins holding rop in place.
                
                
                
                
             
         
        
            
            
            
                
                Lighting tweaks and polish
                
                
                
                
             
         
        
            
            
            
                
                Added speakers at surfers boat shop
Added barrels and crates spawners
Lighting prefabs day/night modulator
                
                
                
                
             
         
        
            
            
            
                
                static condle light group prefabs
fishing villages lighting prefabs
boat shops interior dressing end
                
                
                
                
             
         
        
            
            
            
                
                boat shops interior dressing and lighting backup
water spikes LOD distances optim
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Adjusted distance from shore for fishing villages
Improved LODs on pallet box set
LOD distance tweaking on wooden buildings and large walkways / fishing nets
                
                
                
                
             
         
        
            
            
            
                
                better smoothing and fixed scaling on surfboard and surfboard_sign
                
                
                
                
             
         
        
            
            
            
                
                more fishing village set dressing
electric wires setup
finished rowboat emblem by adding pedestal mesh
Scene to prefab villages
                
                
                
                
             
         
        
            
            
            
                
                added surfboard shop signs to scenes
                
                
                
                
             
         
        
            
            
            
                
                Optimized boat shop emblem prefab
Added LODs/Colliders and prefabs to the large walkway set
Updated prefab links in fishing village scenes
                
                
                
                
             
         
        
            
            
            
                
                lowered surfboard_sign so pivot is on hanging part
                
                
                
                
             
         
        
            
            
            
                
                surfboard static prop and sign with material variations
                
                
                
                
             
         
        
            
            
            
                
                Placed boat shop emblem in fishing_village_b
                
                
                
                
             
         
        
            
            
            
                
                Fishing villages dressing backup
Wooden building - final models, added LODs/Colliders/Prefabs and impostor textures
                
                
                
                
             
         
        
            
            
            
                
                Fishing village 
Boatshop emblem prefab setup. rope mesh, buoy and new shop texture for rowboat
                
                
                
                
             
         
        
            
            
            
                
                Fishing Village
Various decorative floats and buoy rings/lods/collision and prefab setup. 
Materials and textures.
                
                
                
                
             
         
        
            
            
            
                
                Fishing villages dressing backup
Wooden building color material variants
                
                
                
                
             
         
        
            
            
            
                
                wooden buildings and fishing village scenes - end of week backup
                
                
                
                
             
         
        
            
            
            
                
                wooden buildings progress backup
                
                
                
                
             
         
        
            
            
            
                
                progress backup wooden building
                
                
                
                
             
         
        
            
            
            
                
                Some new mats
Changed the albedo of wood_panel_a to lose the AO baked in, change red balance to fit fishing villages wood
                
                
                
                
             
         
        
            
            
            
                
                Re-baked walkways normal map texture to be more forgiving at being re-used across other assets
Updated some models
                
                
                
                
             
         
        
            
            
            
                
                fishing town
- Further updates to meshes. Adding collision meshes. Update to prefabs
                
                
                
                
             
         
        
            
            
            
                
                boat monument
updated anchor, barrel and oar decorative positions and adjusted scale.
                
                
                
                
             
         
        
            
            
            
                
                Fishing_village_c initial layout and detailing