branchrust_reboot/main/NewRagdollImprovementscancel

11 Commits over 0 Days - ∞cph!

4 Months Ago
Reduced the amount of buoyancy systems needed on ss ragdolls from 11 to 9
4 Months Ago
Buoyancy II
4 Months Ago
Buoyancy
4 Months Ago
More materials
4 Months Ago
Merge main -> NewRagdollImprovements
4 Months Ago
Remove buoyancy stuff from the ss ragdoll on the client side
4 Months Ago
Improved ss ragdoll buoyancy
4 Months Ago
Fix client compile
4 Months Ago
Fix init order issues with buoyancy script by saving the point data array early in PreProcess, and lazy-initialising the remaining arrays. Updated the prefabs of all existing buoyancy users to have the new data saved
4 Months Ago
Merge main -> NewRagdollImprovements
4 Months Ago
Remove all unused GameObjects from the server side of server-side ragdolls. They only need the bones that actually have colliders on, and can ignore+remove all the other bones.