branchrust_reboot/main/NewRagdollImprovementscancel

11 Commits over 0 Days - Infinitycph!

3 Years Ago
Reduced the amount of buoyancy systems needed on ss ragdolls from 11 to 9
3 Years Ago
Buoyancy II
3 Years Ago
Buoyancy
3 Years Ago
More materials
3 Years Ago
Merge main -> NewRagdollImprovements
3 Years Ago
Remove buoyancy stuff from the ss ragdoll on the client side
3 Years Ago
Improved ss ragdoll buoyancy
3 Years Ago
Fix client compile
3 Years Ago
Fix init order issues with buoyancy script by saving the point data array early in PreProcess, and lazy-initialising the remaining arrays. Updated the prefabs of all existing buoyancy users to have the new data saved
3 Years Ago
Merge main -> NewRagdollImprovements
3 Years Ago
Remove all unused GameObjects from the server side of server-side ragdolls. They only need the bones that actually have colliders on, and can ignore+remove all the other bones.