branchrust_reboot/main/NewRagdollImprovementscancel
11 Commits over 0 Days - ∞cph!
Reduced the amount of buoyancy systems needed on ss ragdolls from 11 to 9
Merge main -> NewRagdollImprovements
Remove buoyancy stuff from the ss ragdoll on the client side
Improved ss ragdoll buoyancy
Fix init order issues with buoyancy script by saving the point data array early in PreProcess, and lazy-initialising the remaining arrays. Updated the prefabs of all existing buoyancy users to have the new data saved
Merge main -> NewRagdollImprovements
Remove all unused GameObjects from the server side of server-side ragdolls. They only need the bones that actually have colliders on, and can ignore+remove all the other bones.