branchrust_reboot/main/PlayerAnimationNewcancel

4 Commits over 0 Days - ∞cph!

9 Years Ago
fixed the ak47 / smg / bolt_rifle attack animations so they better represent where the player is aiming
9 Years Ago
resolved some conflicts
9 Years Ago
files I forgot to include
9 Years Ago
Completely Redid the player animation system by splitting the animations into upper / lower Cleaned up mecanim by reducing the number of active layers