branchrust_reboot/main/Powerline_Zipline/ease_incancel
11 Commits over 0 Days - ∞cph!
Merge from powerline_zipline
vm zipline test - anims and animator
zipline player anim updates, updated ik target positions on zipline mountable prefab
Enable first person with arms and disable the look threshold while ziplining
Make speed ease in respect the mount animation
Merge from zipline_mountable
Add usePoseTransition bool to player animator (set to true when mounting a zipline)
Restore old Walk->sitOnChair transition, use that if usePoseTransition is false
This allows for the zipline mount transition to happen but for no transition to happen at all for non zipline mountables
player animator transition state test
player idle to zipline transition anim
Testing out easing the player into position on the zipline instead of snapping into place (looks ok in first person but a bit rough in third)