branchrust_reboot/main/ProjectilesThroughVehiclescancel
4 Commits over 0 Days - ∞cph!
Allow mountables to resize the player's collider when mounted. Set custom sizes for the modular car seats. Get player components in PreInitShared instead of InitShared so we don't need a special case for playerCollider.
Don't need PlayerCollider null checks anymore
Refactoring to tidy up playerCollider and physicsRigidbody a bit.
Rename triggerCollider to playerCollider as it's not a trigger