branchrust_reboot/main/Snakes/repositioncancel

25 Commits over 0 Days - ∞cph!

21 Days Ago
Mild texture param tweak.
21 Days Ago
Snake hit screen effect.
21 Days Ago
Snake reveal & snake hide prefabs. Removed debug gizmo. Applied FX to prefab.
21 Days Ago
Compile fix
21 Days Ago
Add code ready for a separate effect to be spawned on reposition to final position. Timing/tweaks.
21 Days Ago
Disable debug gizmo
21 Days Ago
Spawn leaf effect with correct direction
21 Days Ago
Path improvement.
21 Days Ago
Iterating
21 Days Ago
Material improvements.
21 Days Ago
Snake trail hide FX test.
21 Days Ago
Timing and effect tweak
21 Days Ago
Shrink down in size and align to to terrain when escaping
22 Days Ago
Snake loco fx WIP & related files.
22 Days Ago
Merge from parent
22 Days Ago
Movement fixes.
22 Days Ago
Transition tweak
22 Days Ago
duration & speed tweeks
22 Days Ago
more wip
22 Days Ago
Merge from parent
22 Days Ago
Merge from parent
25 Days Ago
More wip, smoother movement
25 Days Ago
More wip
25 Days Ago
wip movement before repositioning
26 Days Ago
Refactor reposition logic to determine target position before disappearing.