branchrust_reboot/main/Snakes/repositioncancel

25 Commits over 0 Days - ∞cph!

10 Months Ago
Mild texture param tweak.
10 Months Ago
Snake hit screen effect.
10 Months Ago
Snake reveal & snake hide prefabs. Removed debug gizmo. Applied FX to prefab.
10 Months Ago
Compile fix
10 Months Ago
Add code ready for a separate effect to be spawned on reposition to final position. Timing/tweaks.
10 Months Ago
Disable debug gizmo
10 Months Ago
Spawn leaf effect with correct direction
10 Months Ago
Path improvement.
10 Months Ago
Iterating
10 Months Ago
Material improvements.
10 Months Ago
Snake trail hide FX test.
10 Months Ago
Timing and effect tweak
10 Months Ago
Shrink down in size and align to to terrain when escaping
10 Months Ago
Snake loco fx WIP & related files.
10 Months Ago
Merge from parent
10 Months Ago
Movement fixes.
10 Months Ago
Transition tweak
10 Months Ago
duration & speed tweeks
10 Months Ago
more wip
10 Months Ago
Merge from parent
10 Months Ago
Merge from parent
10 Months Ago
More wip, smoother movement
10 Months Ago
More wip
10 Months Ago
wip movement before repositioning
10 Months Ago
Refactor reposition logic to determine target position before disappearing.