branchrust_reboot/main/Snakes/repositioncancel

25 Commits over 0 Days - ∞cph!

6 Months Ago
Mild texture param tweak.
6 Months Ago
Snake hit screen effect.
6 Months Ago
Snake reveal & snake hide prefabs. Removed debug gizmo. Applied FX to prefab.
6 Months Ago
Compile fix
6 Months Ago
Add code ready for a separate effect to be spawned on reposition to final position. Timing/tweaks.
6 Months Ago
Disable debug gizmo
6 Months Ago
Spawn leaf effect with correct direction
6 Months Ago
Path improvement.
6 Months Ago
Iterating
6 Months Ago
Material improvements.
6 Months Ago
Snake trail hide FX test.
6 Months Ago
Timing and effect tweak
6 Months Ago
Shrink down in size and align to to terrain when escaping
6 Months Ago
Snake loco fx WIP & related files.
6 Months Ago
Merge from parent
6 Months Ago
Movement fixes.
6 Months Ago
Transition tweak
6 Months Ago
duration & speed tweeks
6 Months Ago
more wip
6 Months Ago
Merge from parent
6 Months Ago
Merge from parent
6 Months Ago
More wip, smoother movement
6 Months Ago
More wip
6 Months Ago
wip movement before repositioning
6 Months Ago
Refactor reposition logic to determine target position before disappearing.