branchrust_reboot/main/SteamNetworkingcancel
14 Commits over 0 Days - ∞cph!
Use Raknet unless -swnet set
Switch to SteamNetwork Interface mode
Simplified Network.Write into Network.NetWrite so it doesn't need to be derived
Use steam networking if running with -swnet
Specialized NetworkClient just for playing demos (so we don't have to implement it in every implementation)
Added steamnetdebug to toggle debug info [0-8]
Added SendInfo GetAllConnections
Choose NetworkInitSteamworks in Bootstrap
Added SendInfo.GetAllConnections()
Initialize SteamServer before creating server
Added Facepunch.SteamNetworking alternative networking
Demo Recording shit can be in base class
Raknet.Write.cs isn't used