branchrust_reboot/main/Submarine/Torpedoescancel

26 Commits over 0 Days - ∞cph!

4 Years Ago
Client compile fix
4 Years Ago
Speed up torpedoes, easier to aim. Adjust min depths.
4 Years Ago
Adjusting rising torpedo type's behaviour
4 Years Ago
Made torpedo levelling out smoother
4 Years Ago
- Allow projectiles to not blow up when hitting the water by setting new goesUnderwater bool to true. - Have torpedoes level out if they reach the water's surface.
4 Years Ago
Merge save215->Torpedoes
4 Years Ago
Move free editor supplied stuff to only when not loading save
4 Years Ago
Editor load rising torpedo type
4 Years Ago
Rising torpedoes rise in a more buoyant-like way. Added torpedoes to my testing loadout.
4 Years Ago
Fixed TorpedoRising not being loadable anymore
4 Years Ago
Torpedoes inherit the sub's velocity. Changed torpedo gravity.
4 Years Ago
Torpedo script, minor edits, enforcing a delay between torpedos fired. Now allowing holding down fire to keep firing at max rate.
4 Years Ago
Submarines can fire torpedoes, which are just rockets that look like torpedoes at the moment
4 Years Ago
Added local space option to the RotateObject script for the torpedo propellers to use
4 Years Ago
Minor edit
4 Years Ago
Finished torpedo object setup
4 Years Ago
Merge save215->Torpedoes
4 Years Ago
Torpedo setup WIP
4 Years Ago
Torpedo setup WIP
4 Years Ago
Set up torpedo world models + extras
4 Years Ago
Move torpedo content to the Ammo prefabs section
4 Years Ago
Torpedo item icons
4 Years Ago
Merge the latest underwater content->Torpedoes
4 Years Ago
Added torpedo storage interaction to the solo sub
4 Years Ago
Added torpedo storage and interaction to duo sub
4 Years Ago
- ItemContainer can now have a list of any amount of exclusively allowed items, instead of 0 or 1. StorageContainer can now have 0-2 allowed items vs. previous 0-1 (could be upgraded to allow any number, but I didn't want to break all existing assignments to allowedItem by making it an array). - Protocol++. - Added submarine torpedo storage container.