branchrust_reboot/main/Submarine/aicancel

32 Commits over 0 Days - ∞cph!

3 Years Ago
merge from submarine
3 Years Ago
Display an editor warning message when an AI path contains duplicate sequential nodes.
3 Years Ago
Bunch of AI data fixes
3 Years Ago
AI path data fix
3 Years Ago
2nd pass AI data
3 Years Ago
merge from submarine
3 Years Ago
merge from ai main
3 Years Ago
Apply AI sleep/wake fix for dynamic wake triggers shelved changeset
3 Years Ago
Apply spawning shelved changeset
3 Years Ago
merge from submarine
3 Years Ago
merge from submarine
3 Years Ago
client compile fix
3 Years Ago
DungeonNavMesh now works with multiple instances
3 Years Ago
merge from aiz_creation
3 Years Ago
merge from submarine
3 Years Ago
merge from submarine
3 Years Ago
merge from submarine
3 Years Ago
merge from ai main
3 Years Ago
merge from submarine
3 Years Ago
ai data for moonpool pieces
3 Years Ago
merge from submarine
3 Years Ago
ai data for tube pieces
3 Years Ago
ai data for LShaped pieces
3 Years Ago
merge from ai main
3 Years Ago
merge from submarine
3 Years Ago
Missed file
3 Years Ago
Added AIInformationZone.Mege
3 Years Ago
AIInformationZone bounds encapsulation tests
3 Years Ago
AI data for remaining modules.
3 Years Ago
Added AI data to first half of module segments
3 Years Ago
merge from submarine main
3 Years Ago
Set read/write access on meshes needed for navmesh generation. Navmesh gen tests.