branchrust_reboot/main/SubmarineEnvironmentVolumecancel
6 Commits over 0 Days - ∞cph!
Minor light intensity tweak on underwater explosion fx.
Added submarine interior env quality parameters
Same treatment for Solo sub
Fixed some duosub cabin lights being in the wrong group and thus disabled.
Darker indirect lighting inside duosub.
Additional shadow helper rendered while inside the duosub.
Added "Submarine" to EnvironmentType (this does not do anything until added to the environment quality assets