branchrust_reboot/main/TugboatJulycancel

14 Commits over 0 Days - ∞cph!

1 Year Ago
Tugboat sink much more slowly on death.
1 Year Ago
Merge Main -> TugboatJuly
1 Year Ago
Disable Water5 correction forces on tugboat - rule out ApplyCorrectionForces as the cause of the sinking reports
1 Year Ago
Merge Main -> TugboatJuly
1 Year Ago
Revert 84733 due to unresolved issues with some physics situations like stacked items
1 Year Ago
Don't sync dropped world items if they're sleeping on a parent that's moving. Save wating network data.
1 Year Ago
Merge Main -> TugboatJuly
1 Year Ago
Merge Main -> TugboatJuly
1 Year Ago
Fixed dropped items not sleeping on Tugboat. This actually adds a system that fully disables the physics on any dropped items that aren't moving (local space) for a while, which might provide some general performance improvement. OnPhysicsNeighbourChanged event wakes the items on floors being destroyed etc.
1 Year Ago
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1 Year Ago
Fixed submarines acting like parented players were kept out of water. Only consider mounted players as out of wter
1 Year Ago
Don't disable submarine parent triggers manually when underwater anymore, since 84684 will do it for us automatically now
1 Year Ago
Unparent from all trigger volumes when underwater so that players don't get pulled down with sinking ships
1 Year Ago
Use crouch collider height while swimming. Fixes not being able to get through doors of tugboats that are on a steep angle under the sea.