branchrust_reboot/main/WorldModelscancel
63 Commits over 973 Days - 0.00cph!
Added Note World Model
Imported Note World Model Materials, Model, Textures
Setup Note World Model Prefab, LODS and Colliders
Added Textures, Materials, Models for Other Seed World Models (Hemp,Pumpkin,Potato,Corn)
Setup Other Seed World Model Prefabs
Setup Other Seed World Model LODS
Added Textures, Materials, Models for Berry Seed World Models (Black, Blue, Red, White, Yellow, Green)
Setup Berry Seed World Model Prefabs
Setup Berry Seed World Model LODS
Setup Seed Combine Material
Updated Mushroom World Model to have decreased size
Imported Mushroom World Model Colliders
Switch Mushroom World Model Colliders from Box to Mesh
Added a new blooded version of the burlap sack world model for the Head Bag
Imported Updated Mushroom World Model FBX
Setup Both Mushroom World Model Prefab Variations
Updated Mushroom World Model LOD Distance
Imported Mushroom World Models
Basic Setup of World Model Prefabs
Setup Varying Pistol Ammo World Models to change depending on stack size
Renamed Pistol Ammo World Model Variations to match naming conventions
Setup Varying Rifle Ammo World Models to change depending on stack size
Renamed Rifle Ammo World Model Variations to match naming conventions
Setup Varying Handmade Shell World Models to change depending on stack size
Renamed Handmade Shell World Model Variations to match naming conventions
Setup Varying Shotgun World Models to change depending on stack size
Renamed Shotgun World Model Variations to match naming conventions
Merge from worldmodelupdates -> worldmodels
Code support for different dropped item models based on stack size
Rebuilt Handmade Shotgun Shell World Model
Updated and Fixed Handmade Shotgun Shell World Model LOD error
Setup Handmade Shotgun Shell Ammo Box World Model (Empty Variation)
Setup Handmade Shotgun Shell Ammo Box World Model (Half Variation)
Setup Handmade Shotgun Shell Ammo Box World Model Prefab
Added Handmade Shotgun Shell Ammo Box World Model Materials
Setup Handmade Shotgun Shell Ammo Box Folders
Added Handmade Shotgun Shell Ammo Box Model Variations
Added Empty Rifle Ammo Box Prefab
Added Half Full Rifle Ammo Box Prefab
Assigned Different Rifle Ammo Box Material Variations to Empty/Half Full Prefabs
Assigned Rifle Ammo Box World Model Prefabs to Rifle Ammo Item Prefabs
Setup Rifle Ammo World Model Prefabs
Setup Rifle Ammo World Model Material Variations - Explosive/HV/Incendiary
Assigned Different Pistol Ammo Material Variations to Empty/Half Full Prefabs
Added Empty Pistol Ammo Box Prefab
Added Half Full Pistol Ammo Box Prefab
Setup Pistol Ammo World Model Prefabs/Folders/Materials/Textures/Models/Colliders
Created Different Material Variations for Pistol Ammo World Model - Standard/Incendiary/High Velocity
Assigned Pistol Ammo World Model Prefabs to Pistol Ammo Item Prefabs
Updated Shotgun World Model Textures
Fixed PTZ Security Camera Texture Error
Updated New World Model Prefabs to have correct naming conventions
Assigned World Models to correct item prefabs for : HV Rocket, Incendiary Rocket, Roadsign Gloves, Snap Trap, Shotgun Ammo and PTZ Security Camera.
Setup Roadsign Gloves World Model Prefab
Corrected Incendiary Rocket LOD Values
Added Incendiary Rocket World Model
Setup Incendiary Rocket World Model Prefab
Added Snap Trap World Model
Setup Snap Trap World Model Prefab
Fixed PTZ Security Camera world model collider
Added High Velocity Rocket world model
Setup High Velocity Rocket world model prefab
Added PTZ Security Camera world model
Setup PTZ Security Camera world model prefab
Fixed Shotgun Ammo LOD Clipping Distance
Added Full Shotgun Ammo Box Prefab
Created Different Material Variations for Shotgun Ammo Box World Model - Slug/Buckshot/Incendiary
Added Empty Shotgun Ammo Box Prefab
Added Half Full Shotgun Ammo Box Prefab
Updating Shotgun Ammo World Model Prefab
Setup Shotgun Ammo World Model Folder
Prefab Setup/FBX/Materials/Textures/Col
LODS Next