branchrust_reboot/main/ai_behaviour_11cancel

15 Commits over 0 Days - ∞cph!

6 Years Ago
Yet another merge from main
6 Years Ago
Fixed switch compilation issue
6 Years Ago
merged from main
6 Years Ago
More AI work
6 Years Ago
Optimized behaviour state ticking in NPCs and animals.
6 Years Ago
Reduce chance of raycasts going through the ground by offsetting foot ray origin.
6 Years Ago
BaseProjectile server use improvements.
6 Years Ago
Updated Scientist spawn timers in MT.
6 Years Ago
Even more on AI
6 Years Ago
More AI work
6 Years Ago
Merged from main
6 Years Ago
More flexible Scientist spawns. Missed one distance to sqr distance convertion Slight improvement to scientist reload on spawn
6 Years Ago
Merged from main
6 Years Ago
Merged from main
6 Years Ago
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