branchrust_reboot/main/animal-steeringcancel
12 Commits over 0 Days - ∞cph!
AISense debug gizmos now show overlapshere casts.
Waypoint.CreateRandom now tries to pick using TerrainFilter and falls back to an unfiltered point.
NPCSteering no longer ignores obstacles approached from above or below.
AIDanger intensity can no longer be higher than AIObstacle intensity.
Increased AIDanger intensity.
NPCSteering interests < dangers < obstacles.
NPCSteering now ignores obstacles that are part of the NPC's target.
Slightly increased animal attack range.
Merged changes from main.
NPC steering is now two dimensional.
Improved steering interest, danger, and obstacle intensities.
Switched steering back to 3D.
Fixed AIObstacleMesh collision detection.