branchrust_reboot/main/animal-steeringcancel

12 Commits over 0 Days - ∞cph!

zon
10 Years Ago
Switched steering back to 3D. Fixed AIObstacleMesh collision detection.
zon
10 Years Ago
Improved steering interest, danger, and obstacle intensities.
zon
10 Years Ago
NPC steering is now two dimensional.
zon
10 Years Ago
Merged changes from main.
zon
10 Years Ago
Slightly increased animal attack range.
zon
10 Years Ago
NPCSteering now ignores obstacles that are part of the NPC's target.
zon
10 Years Ago
NPCSteering interests < dangers < obstacles.
zon
10 Years Ago
Increased AIDanger intensity.
zon
10 Years Ago
AIDanger intensity can no longer be higher than AIObstacle intensity.
zon
10 Years Ago
NPCSteering no longer ignores obstacles approached from above or below.
zon
10 Years Ago
Waypoint.CreateRandom now tries to pick using TerrainFilter and falls back to an unfiltered point.
zon
10 Years Ago
AISense debug gizmos now show overlapshere casts.