branchrust_reboot/main/app_cctv_improvementscancel

3 Commits over 0 Days - ∞cph!

1 Year Ago
Updata protos with default TOD value for backwards compatibility
1 Year Ago
Smudge rays which hit a player back a little bit so that they should always go behind the rendered player capsule entity Fixes
1 Year Ago
Reduce the range Rust+ cameras can see players from Only allow Rust+ cameras to see names of players close to the camera Convars to control the above ranges Remove separate ray material for players