branchrust_reboot/main/art_generic_propscancel
38 Commits over 153 Days - 0.01cph!
Updated the files of old_radio model
Updated textures of the microwave model
Added LODs to the microwave model
Updated textures for the microwave model
Added and Setup First Aid Cabinet Prop Prefab
LOD distance tweak on briefcase
Folding chairs / meshes, textures and prefabs
Added colliders, LODs, set prefabs, and updated the texturing for the metal briefcase models
Fixed UV scroll stretching due to precision issues in standard shader set
Added metal briefcase models
Small OldTV UV modifications to faciliate white noise effect.
TV prefab collider setup & lighting.
Bathtub prop / textures/ LODs / COL / prefabs
Applied glass_small to VintageWallClock
Updated prefabs and LODs values to the screwdrivers and suitcase models
Reduced screwdrivers texture resolution to 1024
Reduced suitcase texture resolution to 1024
Added LODs, colliders, and prefabs setup to suitcase models
Fallen water cooler variant
Updated LODS for Pipe Wrench and Spanners
Renamed Spanner Textures to match naming convention
Changed LODing Method on specific Spanners
Added LODs, colliders, and prefab setup to the screwdrivers
Added and Setup Spanner Props Prefab
Old TV: texture size tweaks, added off variant, fixed LOD script, slight emissive fresnel to emulate glass thickness
Proper static noise effect pending a small shader fix from D.
Water cooler and water jug meshes/prefabs/textures
Feedback fixes for the old tv
consistent fbx mesh data name
set layer to world
added the missing collision
adjusted culling distance
added prefab variants on/off
merge from NMS/Props for clarity