branchrust_reboot/main/automated_testing/clientcancel
39 Commits over 0 Days - Infinitycph!
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We now take a screenshot when a client test fails
Container tests, opens every container in the game
Deleted furnace_static, its unused and cant be opened
Description pass and cleanup
Some cleanup, converted some old tests
Run is cancelled when the client is disconnected
Client can use fixture convars
More client base combat entity tests
Client tests are added to the CI test list
Fixed a bunch of failing tests
Cleaned up test ores
Added client test spawning all base combat entity and looking for errors
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Fixed test runner window not drawing tests sharing the same categories in two different realms
LocalPlayerTestFixture gets some nice helper methods
Ore tests cleaned up
Collectible tests converted
Realmed test list, dropped null fields
CLIENT editor can export the test list, will append the client tests
Client can communicate with the test server
Folded some classes, cleanup
LocalPlayerTestFixture cleanup
Updated realm for all TestClass attributes
Added test realm attributes, TestClass now takes a parameter: editor client or server
TestRunnerWindow gets a Client tab
Added autotest.client command line
Client can run tests
Added +autotesthost for server hosting client tests