branchrust_reboot/main/automated_testing/clientcancel

39 Commits over 0 Days - Infinitycph!

13 Days Ago
Compile fix
13 Days Ago
Updated new tests
14 Days Ago
merge from main
14 Days Ago
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14 Days Ago
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14 Days Ago
merge from main
14 Days Ago
Test lists
14 Days Ago
We now take a screenshot when a client test fails
14 Days Ago
Better tree tests
14 Days Ago
Better gun tests
14 Days Ago
Container tests, opens every container in the game Deleted furnace_static, its unused and cant be opened
14 Days Ago
Description pass and cleanup
14 Days Ago
More merge fixes
14 Days Ago
Post merge fixes
14 Days Ago
Some cleanup, converted some old tests
14 Days Ago
merge from main
19 Days Ago
Gun tests
19 Days Ago
Run is cancelled when the client is disconnected Client can use fixture convars More client base combat entity tests
19 Days Ago
Client tests are added to the CI test list
19 Days Ago
Fixed a bunch of failing tests
19 Days Ago
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19 Days Ago
Cleaned up test ores Added client test spawning all base combat entity and looking for errors
19 Days Ago
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19 Days Ago
Fixed test runner window not drawing tests sharing the same categories in two different realms
19 Days Ago
Client test categories
19 Days Ago
LocalPlayerTestFixture gets some nice helper methods Ore tests cleaned up
19 Days Ago
merge from main
20 Days Ago
Collectible tests converted
20 Days Ago
Changed test list format
20 Days Ago
Realmed test list, dropped null fields
20 Days Ago
CLIENT editor can export the test list, will append the client tests
20 Days Ago
Namespaced TestRunner 2
20 Days Ago
Namespaced TestRunner
20 Days Ago
Client can communicate with the test server Folded some classes, cleanup
20 Days Ago
LocalPlayerTestFixture cleanup
20 Days Ago
Updated realm for all TestClass attributes
20 Days Ago
Added test realm attributes, TestClass now takes a parameter: editor client or server TestRunnerWindow gets a Client tab
20 Days Ago
Added autotest.client command line
20 Days Ago
Client can run tests Added +autotesthost for server hosting client tests