branchrust_reboot/main/backpacks/side_holstercancel
5 Commits over 0 Days - ∞cph!
Set up initial individual backpack offsets for all weapons
Remove backpack slot field
Use backpack specific offsets on each weapon holster info
Apply specific rotation/offsets for both rocket launchers
Added an override bone option to WearableHolsterOffset, allows a piece of clothing to override which bone entities parented to a slot go into (eg. move back mounted weapons to spine4 while a backpack is equipped)
Add enum for "backpack holster behavior"
Weapons can either be holstered on the side or back of backpack
Default to back of backpack
Assign all guns to the side of the backpack (big launchers better on back)
Add additional vector3(s) to control backpack holster offsets (some weapons want to be further back or rotated differently)